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This Godot 4 3D Platformer course is a complete beginner-friendly game development series designed to help you build a fully playable 3D platformer step by step using the Godot Engine. It focuses on teaching core gameplay systems through practical development.
The course begins with an introduction to setting up your project and understanding how a 3D game world is structured in Godot. You will then learn how physics simulation works and how to create solid objects that interact realistically within the environment.
Next, you will build the player system, including movement, jumping, and scripting controls. This forms the core gameplay mechanic of your platformer game.
As the course progresses, you will explore essential programming concepts and apply them directly to game development through Coding 101 lessons. You will also implement collectible items like coins and learn how to add scoring mechanics.
The course continues with importing 3D models from Blender into Godot, applying materials, and building immersive environments using sky systems and visual design elements.
Finally, you will enhance gameplay with smooth camera follow mechanics, making the experience more polished and enjoyable.
By the end of this course, you will have a complete 3D platformer game built in Godot 4 and a strong foundation in game development.