للحصول على شهادة
This course teaches you how to build a complete chess game from scratch using C# inside Unity or any C# development environment. It is designed to help you understand real game development architecture by building a complex, fully functional board game step by step.
You will start with project setup and learn how to structure a game properly from the beginning. Then you will move into understanding positions, directions, and how pieces interact with the board logically.
The course continues by teaching you how to design the chess board and define how each piece behaves. You will learn how to represent the board in code, manage piece placement, and create a structured system for game logic.
A major part of the course focuses on move generation, where you will begin implementing rules that determine how each chess piece can move. This is a critical concept in game development because it teaches you how to translate real-world rules into code logic.
You will also learn how to render the board visually and connect gameplay logic with visual representation. By the end of the course, you will have a fully working chess game and a strong understanding of game architecture, logic design, and C# programming applied to real-world game development.