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This course guides you step-by-step to create your very first 3D game in Godot 4: a Survivor Arena FPS. Designed for beginners, it introduces the Godot 4 interface, 3D scene structure, and the node system while giving you practical experience in building a complete playable game.
You’ll start by setting up the 3D environment, importing assets, and configuring cameras and lighting. Then, you’ll learn to script player movement, aiming, and shooting mechanics using GDScript. Enemy AI, health systems, and basic combat interactions are added to make the game challenging and fun.
The course also covers UI creation for health bars, ammo counters, and score tracking, ensuring your game is interactive and polished. Along the way, you’ll learn best practices for organizing scenes, scripts, and resources in Godot 4.
By the end of the course, you’ll have a functional 3D FPS game that you built from zero, gaining practical experience in 3D game development, scripting, and Godot 4 workflows. This course is perfect for aspiring game developers who want to jump into 3D projects with hands-on learning.