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This complete beginner course teaches you how to develop games in Unreal Engine using C++ and Blueprints. You will start by creating the Battery Collector game, learning how to set up a project, implement player movement, and manage interactive objects.
Next, the course guides you through Brick Breaker, introducing gameplay mechanics, collision detection, and UI elements. The third project, Pacman, demonstrates AI behavior, level design, and more advanced logic implementation.
Throughout the course, beginners will gain hands-on experience with Unreal Engine fundamentals, such as setting up projects, manipulating objects, programming game logic in C++, and integrating visual scripting with Blueprints. Each project includes downloadable code and assets, allowing learners to follow along and practice independently.
By the end of the tutorial, students will have created three fully playable games, understand core Unreal Engine concepts, and be ready to continue learning advanced topics in game development with C++ and Blueprints. This course is perfect for aspiring game developers aiming to combine programming skills with UE game design.