Complete Blender Basics Guide (Interface, Modeling & First 3D Project)

عدد الدروس : 5 عدد ساعات الدورة : 01:29:17 شهادة معتمدة : نعم التسجيل في الدورة للحصول على شهادة

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  • 1- التسجيل
  • 2- مشاهدة الكورس كاملا
  • 3- متابعة نسبة اكتمال الكورس تدريجيا
  • 4- بعد الانتهاء تظهر الشهادة في الملف الشخصي الخاص بك
Learn the fundamentals of Blender including interface navigation, object control, basic modeling, and a simple rocket modeling exercise for beginners.
عن الدورة

Blender is a powerful 3D creation tool used for modeling, animation, and rendering. This beginner workflow is designed to introduce the core foundations of Blender in a simple and structured way, helping new users understand how to navigate the software and start creating basic 3D models.

The series begins with interface and navigation fundamentals, where users learn how to move inside the 3D viewport, understand workspace layouts, and control the camera. These basics are essential for building confidence when working in a 3D environment.

Next, the focus shifts to objects and transformations. Users learn how to add objects to the scene and manipulate them using move, rotate, and scale tools. This step introduces the core concept of working with 3D space and object manipulation.

After that, the tutorial moves into modeling with simple 3D shapes. Beginners learn how basic primitives like cubes, cylinders, and spheres can be combined and modified to create more complex structures.

The workflow then introduces mesh modeling fundamentals, where users begin working directly with vertices, edges, and faces. This is where real modeling begins, and learners understand how geometry can be shaped and controlled at a deeper level.

The series concludes with a practical rocket modeling exercise, where all the learned concepts are applied in a simple project. Users build a basic 3D rocket using primitive shapes and mesh editing tools, helping them understand how modeling workflows come together in real projects.

By the end of this beginner guide, learners will have a strong understanding of Blender’s core tools and workflows, and will be ready to move on to more advanced modeling, sculpting, and animation techniques.