للحصول على شهادة
This course delivers a clear and practical introduction to physics principles used in modern game development. Working inside Unity, learners discover how physics simulation drives believable motion, collision, and interaction between objects in a game world.
The lessons break down essential concepts such as forces, velocity, gravity, rigid bodies, and collision detection in a way that is easy to understand, even for beginners. Students learn how to apply these principles to gameplay systems, creating natural movement and responsive interactions that feel realistic and engaging.
Through guided demonstrations, the course shows how physics components are configured, how simulations are optimized, and how developers troubleshoot common issues. Emphasis is placed on practical implementation, helping learners understand not just what physics does, but how to control it creatively to support game design goals.
By the end of the course, students will feel confident using physics tools to enhance